Responsive Web Design

Headshot of Luke Wroblewski
Luke Wroblewski

Screen Time: Multi-Device Design

You’ll learn…

  • Why understanding screens—their sizes, input types, and modes of use—is necessary before designing for them
  • Why awareness of big picture trends—like high resolution and widescreen—is important to content quality and layout
  • How to manage thorny issues like “the fold” using vertical media queries
  • How to account for multiple input types like mouse cursor, keyboard, and touch
  • How to take into account different user postures, viewing distances, and environments in your designs
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Premium Access Only
RECORDED LIVE AT UI19
Headshot of Jared Spool
Jared Spool

How Do We Design Designers?

You’ll learn…

  • Why design students coming out of school don't know about responsive design or creating mobile apps
  • What's causing our self-taught hackers and C.S. grads having a tough time keeping up with the pace of technology innovation
  • Why our tendency to focus on skills alone isn’t sustainable
  • How we can start investing in the ways we create designers and fuel their growth
Topics:
Premium Access Only
RECORDED LIVE AT UXIM 2014
Headshot of Bill Scott
Bill Scott

Designing Rich Interactive Experiences

You’ll learn…

  • Build smart user interfaces that are driven by content, controls, or data.
  • Break up IA while achieving seamless flows and intuitive interactivity.
  • Improve animations by focusing on what can be simplified rather than added.
  • Create meaningful experiences by using standard design patterns in elegant ways.
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