Virtual Seminar

Accessibility as a Design Tool

December 2012 90 minutes

You’ll learn to…

  • Look to the extremes for your design
  • Identify design problems earlier
  • Integrate accessibility into your process
  • Encourage a frictionless flow
Topics:

You know that accessibility is important, but somewhere along the way it got an undeserved reputation for being ugly, costly, and driven only by technical-compliance requirements.

But proactively incorporating accessibility in his design process is what Derek Featherstone does everyday. And he's going to show you how beautiful, inexpensive, and user-experience-driven accessibility truly is when it's addressed early.

  • Look to the extremes for your design

    You'll illuminate design problems you didn't know existed.

    • See example sites and usability-test data that demonstrate accessibility issues
    • Examine specific demographics and technologies as a starting point
  • Identify design problems earlier

    You'll create better designs while saving money (Especially on those head-ache-producing late-project rushes).

    • Identify needs of people with disabilities in the concept phase
    • Consider how age, sight, hearing, or touch impact designs of everyday objects
  • Integrate accessibility into your process

    You'll embrace it as a design tool that improves UX for everyone.

    • Learn where accessibility works from the project-definition phase through launch
    • Implement simple testing techniques to reveal UX issues iteratively
  • Encourage a frictionless flow

    Your accessibility focus will only delight more users.

    • Add auto-suggest and keyboard links so users can navigate more quickly
    • Use low-vision and plain-text error messaging so users can make corrections easily