- Identify, take apart, and use framework patterns, to easily create a usable design
- Spot common frameworks, and make sure you have the necessary elements
- Augment frameworks, to collect new and innovative approaches to complex design challenges
- Quickly isolate areas where innovation will pay off to jump start your design process
When starting a new design project, whether it's a design-from-scratch or an upgrade beyond existing functionality, much of what we are about to do has been done before. How do you make sure you've got everything the user will expect? Even the most thought out design requirements (and most, unfortunately, aren't too well thought out) still leave out important components and features.
This is where Interaction Design Frameworks come into play. A framework is a collection of patterns that make up an entire subsystem of the design. In your project, you'll need to ensure you've got all the essential features along with those new, super-cool, hip capabilities that will dazzle your users. By using these interaction design frameworks, you'll have a ready kit of necessary components so you'll create the best possible design.
To help us understand how interaction design frameworks help us think through our designs, we've invited Robert Hoekman, Jr to tell us how they work. You'll see how frameworks fill in the gaps left by design standards, best practices, and libraries of individual patterns. Robert will show you examples from major web sites, where the frameworks helped predict missing functionality and critical design elements. You'll see how you can avoid these costly mistakes and deliver a top-notch experience for your users.
How does an interaction design framework help? Let's say you're developing a site where users will need to log in. You know you'll need a "username/password" login form. But, did you also remember the "Forgot Your Password?" feature? Or what you'll need to create the user's account? Or the functionality to change the password? Robert will show you how a good framework will remind you of all of these, show you examples of how others have done them, and inspire you to make the site experience seamless at every turn.
Think of each framework like a subsystem of the human body. Everyone has bones, muscles, nerves, and arteries. Each of these are separate systems, yet you can't make a person without all of them (and others!). In this seminar, you'll see how you combine interaction design frameworks to make your total design, whether creating information site, e-commerce, or intranets. These will become an essential resource for your design team.
Identify, take apart, and use framework patterns, to easily create a usable design
Spot common frameworks, and make sure you have the necessary elements
Augment frameworks, to collect new and innovative approaches to complex design challenges
Quickly isolate areas where innovation will pay off to jump start your design process
If your team needs to quickly come up with designs that are both creative and usable, Robert's seminar is a must for you. You'll want to watch this with your entire team, so they come away knowing how interaction design frameworks will dramatically simplify your organization's design process. Reserve your spot today!
Robert explains what you'll learn in this 90‑second preview…
Our research has shown that tools, such as interaction design frameworks, need to be essential components of every designer's toolbox. And we can't think of anybody who has thought more about these frameworks than Robert Hoekman, Jr., founder of the design firm Miskeeto.
For the last year, Robert has been thoroughly documenting frameworks as he works on his upcoming book, Web Anatomy: Interaction Design Frameworks That Work, which he's co-authoring with our own Jared Spool. He's also been touring the world, explaining to teams just like yours on exactly how they can get them most out of frameworks and create designs that delight and are loved.
Of course, before that, Robert's vast background includes writing two of the best design books we think have ever been published, Designing the Obvious and Designing the Moment. He's also worked on projects for Seth Godin's Squidoo, Adobe, Automattic (the WordPress folks), United Airlines, and dozens of other great organizations. You can learn more about Robert at his site.
Robert is a fantastic presenter (having just blown away audiences at our 2009 UIE Web App Summit) and we're thrilled to have him sharing his vast knowledge on interaction design frameworks in this upcoming UIE Virtual Seminar. You won't want to miss this.