Virtual Seminar

Don't Panic: Design and Usability Under Impossible Pressure

September 2007 90 minutes

You’ll learn to…

  • Leverage Sample-of-One Testing to increase valuable information from just one user
  • Improve your time-boxed project management techniques to conduct design activities faster and push your design team to the limits of agility and ingenuity
  • Take advantage of the decision triage, identify your design's most important features and focus resources on those areas
  • Pare down your field research efforts while still learning everything you need to create a successful design
  • Use tactical modeling techniques to quickly capture insights about users and their needs
  • Identify key information about your users and learn not to waste time on unproductive design activities
Topics:

Are you facing an aggressive deadline for your web site or product launch? Do you see the need for user research but lack the time to implement it? It’s hard enough creating usable designs when there is ample time and plenty of resources, but what do you do when that's just not an option for your design team?

One of the most common reasons designs fail users is because the design team didn't have the time or resources to focus on user research. To help designers and usability professionals deliver usable sites and applications despite the obstacles, we turned to Larry Constantine, author of the landmark book, Software for Use, to share his proven techniques on how to conduct design and usability efforts quickly and efficiently, even when there is barely time to do anything at all.

In this 90-minute seminar, Larry will share a wide range of field-proven tricks and techniques for conquering design and usability problems while in crunch mode. You will learn:

This seminar is for any designer, developer, usability professional, or project manager who wants to learn how to improve their design team's productivity with simple and proven techniques.

  • How to leverage Sample-of-One Testing to maximize the amount of valuable information you collect from just one user
  • How to improve your time-boxed project management techniques to conduct design activities faster and push your design team to the limits of agility and ingenuity
  • How to take advantage of the decision triage. Larry will show you how your success depends on your team's ability to identify your design's most important features and focus the majority of time and resources in only those areas
  • How to pare down your field research efforts while still learning everything you need to create a successful design
  • How to use tactical modeling techniques, such as simplified schematics for quickly capturing insights about users and their needs
  • What key information you really need to know about your users and methods not to waste time on unproductive design activities

This seminar is for any designer, developer, usability professional, or project manager who wants to learn how to improve their design team's productivity with simple and proven techniques.

  • Leverage Sample-of-One Testing to increase valuable information from just one user

  • Improve your time-boxed project management techniques to conduct design activities faster and push your design team to the limits of agility and ingenuity

  • Take advantage of the decision triage, identify your design's most important features and focus resources on those areas

  • Pare down your field research efforts while still learning everything you need to create a successful design

  • Use tactical modeling techniques to quickly capture insights about users and their needs

  • Identify key information about your users and learn not to waste time on unproductive design activities

This seminar is for any designer, developer, usability professional, or project manager who wants to learn how to improve their design team's productivity with simple and proven techniques.