Virtual Seminar

Design Studio: Building Design Consensus Early in Your Process

March 2014 90 minutes

  • Solve problems as a team
  • Generate ideas during a Design Studio
  • Build consensus around a shared idea
  • Use critique at the “right” times
Topics:

Design reviews can result in conflicting lists of stakeholder feedback and out-of-scope ideas about what the design should be. Bruised egos, longer timelines, and higher budgets are often par for the course.

But Adam Connor knows a better way. And HECK YES, he’s going to tell us about it.

Adam builds design consensus naturally by running a Studio, which structures team brainstorming early in the process, then uses sketching, presentation, and critique activities to get everyone moving toward a shared vision. Before long, you’ll be running faster among a team of happy people — and you’ll all be building better products, too.

  • Solve problems as a team

    • Avoid common pitfalls of brainstorming and workshops
    • Follow a framework to promote collaboration and consensus
  • Generate ideas during a Design Studio

    • Enable stakeholders to contribute during the ideation phase
    • Use sketching as a language to get everyone sharing their ideas
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  • Build consensus around a shared idea

    • Facilitate the conversation to prompt ideas from everyone
    • Guide your team to distill those ideas into a single, shared vision
  • Use critique at the “right” times

    • Get an overview of what works and doesn’t work in critique
    • Find out how and where critique fits into your overall design process