Conference Talk

Dig into Tiny Design Details

October 2013

84 minutes

  • A structure to follow for using triggers to initiate microinteractions
  • Rules to follow about what can and can’t be done
  • An understanding of the rules, loops, and modes that affect UX
  • Techniques to bring data forward, prevent user error, and speak human
Topics:

Designers are told to think big and change the world. But as designers (and users!), we often respond to the small, unexpected details. In fact, the difference between a product we love and one we only tolerate often lies in these details.

Fortunately, we can start right now to make our products more engaging, because even the smallest adjustments can have powerful effects.

Hear about them from Dan Saffer, whose expertise in microinteraction design — the detailed, delightful touch points we have with users — is unparalleled in our industry.

  • A structure to follow for using triggers to initiate microinteractions

  • Rules to follow about what can and can’t be done

  • An understanding of the rules, loops, and modes that affect UX

  • Techniques to bring data forward, prevent user error, and speak human

Chock full of vivid examples, this talk will change the way you look at products. It will enable you to turn dull microinteractions into memorable, engaging moments.