- The intent of critique, plus how it can make us better communicators
- Make sense of opinions and shaping them into powerful design iterations
- Use goals to keep the critique on track and avoid personal opinions
- Facilitate discussions, even with difficult people
Do you break into a cold sweat whenever you think about a design critique? Does your brain shut down when someone suggests a “tweak” to your work?
Well wipe your brow and free your mind, because critiques—and the language for discussing design—are an important part of our growth as designers. The key is having the tools to bridge problem with solution, and communicate context in progressive conversations.
Fortunately, you’ll learn how by the best teachers in the business: Adam Connor and Aaron Irizarry.
Not only will you understand critique after this talk, but you’ll be able to incorporate them into your design process while improving how you collect, deliver, and receive
The intent of critique, plus how it can make us better communicators
Make sense of opinions and shaping them into powerful design iterations
Use goals to keep the critique on track and avoid personal opinions
Facilitate discussions, even with difficult people
So if gathering design feedback has been a pain point for you, then this talk is a must-attend. Get the techniques to make critique a positive experience for everyone involved.
Adam was first exposed to critique while studying art and film, and today he uses it to his advantage as a UX designer for mad*pow. Aaron wrestled with personal opinions in response to his early music and art, and today he turns them into action as a UX designer for HP and nGenWorks. The duo now runs Discussing Design, a blog dedicated to helping designers capitalize on critique.
Adam explains what you'll learn in this 90‑second preview…
Adam Connor never tires of explaining why collaboration and critique are critical elements of the design process. And this is a perfectly awesome characteristic of an experience design director at Mad*Pow.
Adam also is a renowned artist and illustrator with more than a decade of experience in creating digital designs. He speaks regularly on the power of critiques at industry conferences from IA Summit to Web 2.0, and his vocal support for Design Studios continues to positively influence the way designers work today.
So if you've ever felt your brow furrow when someone tells you, "Just one more thing," then you’re going to love Adam. PS: He’s @adamconnor on Twitter.