- Make the case for animation
- Take animations from good to great
- Learn best practices that enhance an interface
- See where animation fits in your process
Animation often gets a bad rap for being nothing more than decorative, sometimes in poor taste. But, it turns out that animation can add value to the digital world by making interactions more intuitive, interesting, and seductive.
Rachel Nabors, animation ambassador and founder of Tin Magpie, is excited to show you how animation can benefit user experience.
Make the case for animation
- See examples of the different types of animation and learn which are more readily accepted by users
- Understand how in-betweening helps users process interactions faster
Take animations from good to great
- See examples of the six principles of animation
- Reinforce relationships, structure, and cause and effect by combining the six principles
Learn best practices that enhance an interface
- Adapt for accessibility with an animation kill switch
- Know when animation helps and when it hinders
See where animation fits in your process
- Consider animation early on with the use storyboards and animatics
- Animate “key poses” in interactions to bring users along with task flow
Attend this seminar if you want to:
- Make animation part of your product development cycle
- Avoid clunky interfaces that jolt users from their workflow
- Convince your team to take animation seriously
- Understand the science behind animation
Learn the guiding principles of when and why to use animation, how it fits into your process, and best practices to ensure your motion design always serves the user. Join Rachel to learn how to put animation to work for your interface and its users.
Rachel is an award-winning cartoonist, turned front-end developer, turned animator. A self-proclaimed CSS nerd, Rachel came into animation CSS first. She thought her dream of bringing her cartoons to life died with Flash, until she discovered she could bend CSS to her will. Rachel has always been working toward experimenting with web animations indefinitely—founding her studio, Tin Magpie, has allowed her to do just that. Rachel spends her days making the web do all kinds of magic it wasn’t built to do.
Rachel, an advocate for Flash-joke free zones, also travels the world spreading the good news of animation and how it can be used to improve the adoption of interfaces.
Join Rachel to learn how to put animation to work for your interface and its users.