- Understand ways to improve communication around your interface animations
- Get available prototyping tools, and how to assess their pros and cons
- Learn how to articulate the goal or problem that your prototype addresses
Designers who make animation a part of their process need to document those decisions and communicate them clearly. Defining, designing, and choreographing web animation efforts for a brand can help teams reach a shared vision of the work. But where and how do you document animation decisions in a visual system? What prototyping tools work best and why?
In this session, Val will share guidelines for designing animation that fits your brand. She’ll discuss how to incorporate animation into your process, what prototyping tools are out there, and best practices for communicating and documenting your work in a style guide or system.
Understand ways to improve communication around your interface animations
Get available prototyping tools, and how to assess their pros and cons
Learn how to articulate the goal or problem that your prototype addresses
If you want to learn something that’s critically important, like how to get your animation just right, you want to learn it from someone just like Val. She’s been creating and developing interactive designs for more than a decade, where she’s pushed the envelope and become a leading authority on animation on the web.
For more than two years, she’s been the Editor in Chief of the UI Animation Newsletter, a leading resource on web animation and motion design. With Cennydd Bowles, she hosts the always fascinating Motion and Meaning podcast, and just this past year, she released her fantastic book, Designing Interface Animation—a must have for anyone who needs to integrate animation and motion into their designs.
Val is a walking encyclopedia of animation knowledge and advice. If you’re looking to take advantage of the power and beauty of great animation in your interfaces, you’ll want to watch her seminars.