Shaping Behavior, by Design
When it Comes to Testing, You Are What You Make
Mobile, ambient technology, and connected devices are about mediating people’s behavior in their environments. Uncovering the whys and hows that drive behavior takes empathy, hours of observation, and masterful prototyping skills. You’ll succeed when you make, test, iterate, and learn.
Chris will explore the importance of engaging with users at the behavioral level. He’ll explain prototyping’s key role in closing the feedback loop on your designs. You’ll leave with an understanding of the best types of making and prototyping for observing and eliciting behaviors.