Mobile

With so many mobile phones and tablets traveling with users today, we can’t afford to design desktop-only experiences. Expand your toolbox, hear how to more easily evolve to meet our mobile reality, and learn the UX capabilities unique to touch interfaces and multi-platform experiences.

Headshot of Karen McGrane
Karen McGrane

Content in a Zombie Apocalypse

You’ll learn to…

  • Accommodate a growing number of mobile-only audiences—and how data shows how they behave
  • Fight the "every mobile user is like me" assumption that plagues mobile design
  • Make content accessible, navigable, and publish-able across multiple devices
  • Create a mobile content strategy that works for the people in your organization—and your users, too
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Headshot of Jared Spool
Jared Spool

It’s a Great Time To Be a UX Designer

There’s never been a better time to be a designer. After years of wishing we’d have the recognition and appreciation for the value we bring, we’re now highly sought after for our talents and skills. A growing number of organizations have seen success through great design, from Apple to Cirque de Soleil to the White House. Others now want to get the same results. The demand for great designers has never been better.

Yet, as the proverb says, "Be careful for what you wish for, lest it become true." Now that everyone expects us to deliver great things, are we ready? While we’re presented with more opportunities than ever, we also have increased challenges.

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Headshot of Rachel Hinman
Rachel Hinman

The Mobile Frontier

You’ll learn to…

  • How to think about and create experiences that span and scale across multiple devices
  • Where natural UIs go beyond what we can do with traditional graphical UIs
  • Ways to traverse the chasm between gestures and mouse-based interactions
  • Moving from efficiency and tasks towards providing a sense of comfort and connection
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